15 void setNode( std::shared_ptr<Node> node )
override
Definition: component.h:11
virtual void setNode(std::shared_ptr< Node > node)
Definition: component.h:38
Node represents a basic "node" (or view) in the scenegraph.
Definition: node.h:46
const ga::Color & getGlobalColor()
Definition: render.cpp:127
void setGlobalColor(const ga::Color &color)
Definition: render.cpp:119
Definition: tint_component.h:9
ScopedConnection m_connDidDraw
Definition: tint_component.h:33
Color color
Definition: tint_component.h:11
Color m_pGlobalColor
Definition: tint_component.h:34
void setNode(std::shared_ptr< Node > node) override
Definition: tint_component.h:15
ScopedConnection m_connWillDraw
Definition: tint_component.h:33
bool disconnect() noexcept
Definition: sigslot.hpp:648
Definition: sigslot.hpp:688
ga::vec4 Color
Definition: color.h:12
Renderer & getRenderer()
Definition: render.h:50